AS&SH Players' Manual
The AS&SH Players’ Manual compiles Volumes I, II, and III of Astonishing Swordsmen & Sorcerers of Hyperborea, as originally presented in the AS&SH 2E hardback. The milieux of AS&SH are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith. AS&SH rules and conventions are informed by the original 1974 fantasy wargame and miniatures campaign rules as conceived by E. Gary Gygax and Dave Arneson.
The AS&SH Players’ Manual contains all the information that you need to play AS&SH, including character creation, spells, and adventure and combat rules. You can play a fighter, magician, cleric, or thief, or one of their many subclasses: barbarian, berserker, cataphract, huntsman, paladin, ranger, or warlock; cryomancer, illusionist, necromancer, pyromancer, or witch; druid, monk, priest, runegraver, or shaman; assassin, bard, legerdemainist, purloiner, or scout. Character races include Amazons, Atlanteans, Esquimaux, Hyperboreans, Ixians, Kelts, Kimmerians, Picts, and several lost or moribund racial derivations, plus a variety of admixtures.
The AS&SH Players’ Manual is written by Jeffrey P. Talanian and edited by David Prata. Full wraparound cover art is by Val Semeiks, with colours by Daisey Bingham. Interior art is by .
Text: Jeffrey P. Talanian
Editing: David Prata
Cover Art: Val Semeiks (inks), Daisey Bingham (colours)
Interior Art: Ian Baggley, Johnathan Bingham, Charles Lang, Peter Mullen, Russ Nicholson, Glynn Seal, Val Semeiks, Jason Sholtis, Logan Talanian, and Del Teigeler
Cartography: Glynn Seal
Product Type: Rulebook
Product Format: 300-page, 8½ × 11-inch Smyth-sewn paperback book with front and back gatefold cover flaps